Small construct, Neutral Evil
| Armor Class | 14 (natural armor) |
|---|---|
| Hit Points | 10 (3d6) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 10 (+0) |
| Saving Throws | — |
|---|---|
| Skills | Performance +2 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | poison |
| Condition Immunities | paralyzed; petrified; poisoned |
| Senses | passive Perception 11 |
| Languages | understands Common but doesn't speak and can't read or write |
| Challenge | 1/4 |
During the first round of combat, Pidlwick II has advantage on attack rolls against any creature that hasn't had a turn yet.
Melee Attack Roll: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Ranged Attack Roll: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.