Plasmoid Explorer

(Boo's Astral Menagerie)

Medium ooze, Any alignment

Armor Class11
Hit Points16 (3d8 + 3)
Speed30 ft.
STRDEXCONINTWISCHA
13 (+1) 12 (+1) 12 (+1) 10 (+0) 14 (+2) 10 (+0)
Saving Throws—
SkillsPerception +4, Survival +4
Damage Vulnerabilities—
Damage Resistancesacid; poison
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 14
LanguagesCommon
Challenge1/4

Traits

Amorphous.

The plasmoid can squeeze through a space as narrow as 1 inch wide, provided it is wearing and carrying nothing. It has advantage on ability checks it makes to initiate or escape a grapple.

Hold Breath.

The plasmoid can hold its breath for 1 hour.

Actions

Multiattack.

The plasmoid makes two Pseudopod attacks. It can replace one of those attacks with a Javelin attack.

Pseudopod.

Melee Attack Roll: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.

Javelin.

Melee or Ranged Attack Roll: +3 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 4 (1d6 + 1) piercing damage.