Preeta Kreepa

(Waterdeep: Dungeon of the Mad Mage)

Medium humanoid (human), Chaotic Neutral

Armor Class12, 15 with mage armor
Hit Points40 (9d8)
Speed30 ft.
STRDEXCONINTWISCHA
9 (-1) 14 (+2) 11 (+0) 17 (+3) 12 (+1) 11 (+0)
Saving ThrowsInt +6, Wis +4
SkillsArcana +6, History +6
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 120 ft., passive Perception 11
LanguagesCommon, Dwarvish, Goblin, Undercommon
Challenge6

Actions

Dagger.

Melee or Ranged Attack Roll: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Reactions

Eye Rays.

As a bonus action or a reaction, Preeta can shoot one of the following eye rays at one target she can see within 120 feet of her:

  • Fear Ray The target must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

  • Paralyzing Ray The target must succeed on a DC 15 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Spellcasting

Preeta is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). Preeta has the following wizard spells prepared:

Cantrips: fire bolt, light, mage hand, prestidigitation

Level 1 (4 slots): detect magic, mage armor, magic missile, shield

Level 2 (3 slots): misty step, suggestion

Level 3 (3 slots): counterspell, fireball, fly

Level 4 (3 slots): greater invisibility, ice storm

Level 5 (1 slots): cone of cold