Huge monstrosity, Unaligned
| Armor Class | 16 |
|---|---|
| Hit Points | 126 (12d12 + 48) |
| Speed | 40 ft., climb 40 ft., fly 5 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 22 (+6) | 14 (+2) | 19 (+4) | 8 (-1) | 15 (+2) | 7 (-2) |
| Saving Throws | Con +7, Wis +5 |
|---|---|
| Skills | Perception +8 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | Darkvision 120 ft., passive Perception 18 |
| Languages | — |
| Challenge | 7 |
The owlbear has Advantage on saving throws against spells and other magical effects.
The owlbear makes two Ravage attacks.
Melee Attack Roll: +9, reach 5 ft. Hit: 15 (2d8 + 6) Slashing damage. If the target is a Huge or smaller creature and the owlbear moved 20+ feet straight toward it immediately before the hit, the target takes an extra 9 (2d8) Slashing damage and has the Prone condition.
con DC 15, each creature in a 30-foot Emanation [Area of Effect] originating from the owlbear. Failure: 27 (6d8) Thunder damage, and the target has the Incapacitated condition until the end of its next turn. Success: Half damage only.