Prince Derendil

(Out of the Abyss)

Medium humanoid (quaggoth), Chaotic Neutral

Armor Class13 (natural armor)
Hit Points45 (6d8 + 18)
Speed30 ft., climb 30 ft.
STRDEXCONINTWISCHA
17 (+3) 12 (+1) 16 (+3) 6 (-2) 12 (+1) 7 (-2)
Saving Throws—
SkillsAthletics +5
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiespoison
Condition Immunitiespoisoned
Sensesdarkvision 120 ft., passive Perception 11
LanguagesElvish, Undercommon
Challenge2

Traits

Wounded Fury.

While it has 10 hit points or fewer, Prince Derendil has advantage on attack rolls. In addition, it deals an extra 7 (2d6) damage to any target it hits with a melee attack.

Actions

Multiattack.

Prince Derendil makes two claw attacks.

Claw.

Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.