Prince Kirina

(Journeys through the Radiant Citadel)

Medium humanoid (any race), Any alignment

Armor Class11
Hit Points58 (9d8 + 18)
Speed30 ft.
STRDEXCONINTWISCHA
16 (+3) 13 (+1) 14 (+2) 10 (+0) 11 (+0) 10 (+0)
Saving Throws—
SkillsAthletics +5, Perception +2
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 12
Languagesany one language (usually Common)
Challenge3

Traits

Royal Blood.

If Kirina is reduced to half of his hit points or fewer, he uses the Dodge action to avoid taking further damage.

Actions

Multiattack.

Kirina makes two longsword attacks. If it has a shortsword drawn, it can also make a shortsword attack.

Longsword.

Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.