Tiny dragon, Neutral Good
| Armor Class | 13 |
|---|---|
| Hit Points | 7 (2d4 + 2) |
| Speed | 15 ft., fly 60 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
| Saving Throws | — |
|---|---|
| Skills | Perception +3, Stealth +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | blindsight 10 ft., darkvision 60 ft., passive Perception 13 |
| Languages | understands Common and Draconic but can't speak |
| Challenge | 1/4 |
The pseudodragon has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.
The pseudodragon has advantage on saving throws against spells and other magical effects.
The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Melee Attack Roll: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.
Tiny dragon, Neutral Good
| Armor Class | 14 |
|---|---|
| Hit Points | 10 (3d4 + 3) |
| Speed | 15 ft., fly 60 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
| Saving Throws | — |
|---|---|
| Skills | Perception +5, Stealth +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | Blindsight 10 ft., Darkvision 60 ft., passive Perception 15 |
| Languages | understands Common and Draconic but can't speak |
| Challenge | 1/4 |
The pseudodragon has Advantage on saving throws against spells and other magical effects.
The pseudodragon makes two Bite attacks.
Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage.
con DC 12, one creature the pseudodragon can see within 5 feet. Failure: 5 (2d4) Poison damage, and the target has the Poisoned condition for 1 hour. While Poisoned, the target also has the Unconscious condition, which ends early if the target takes damage or a creature within 5 feet of it takes an action to wake it.