Psychic Gray Ooze

(2024 Monster Manual)

Medium ooze, Unaligned

Armor Class9
Hit Points37 (5d8 + 15)
Speed10 ft., climb 10 ft.
STRDEXCONINTWISCHA
12 (+1) 8 (-1) 16 (+3) 10 (+0) 6 (-2) 2 (-4)
Saving Throws—
SkillsStealth +3
Damage Vulnerabilities—
Damage Resistancesacid; cold; fire; psychic
Damage Immunities—
Condition Immunitiesblinded; charmed; deafened; exhaustion; frightened; grappled; prone; restrained
SensesBlindsight 60 ft., passive Perception 8
Languages—
Challenge1

Traits

Amorphous.

The ooze can move through a space as narrow as 1 inch without expending extra movement to do so.

Actions

Pseudopod.

Melee Attack Roll: +3, reach 5 ft. Hit: 11 (3d6 + 1) Acid damage, and the target has Disadvantage on Intelligence saving throws until the end of the ooze's next turn.

Psychic Crush.

int DC 10, one creature the ooze can see within 60 feet. Failure: 13 (3d8) Psychic damage.

Reactions

Mind Corrosion.

Trigger: The ooze fails a saving throw against a spell or another magical effect created by a creature. Response: The triggering creature takes 3 (1d6) Psychic damage.