Medium construct, Lawful Neutral
| Armor Class | 16 (natural armor) |
|---|---|
| Hit Points | 22 (4d8 + 4) |
| Speed | 30 ft., fly 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) |
| Saving Throws | — |
|---|---|
| Skills | Perception +2 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | truesight 120 ft., passive Perception 12 |
| Languages | Modron |
| Challenge | 1 |
The quadrone can't be compelled to act in a manner contrary to its nature or its instructions.
If the quadrone dies, its body disintegrates into dust, leaving behind its weapons and anything else it was carrying.
The quadrone makes two fist attacks or four shortbow attacks.
Melee Attack Roll: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.
Ranged Attack Roll: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.