R04M

(Turn of Fortune's Wheel)

Medium construct, Neutral Good

Armor Class15 (natural armor)
Hit Points5 (1d8 + 1)
Speed30 ft., fly 30 ft.
STRDEXCONINTWISCHA
10 (+0) 13 (+1) 12 (+1) 8 (-1) 10 (+0) 5 (-3)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensestruesight 120 ft., passive Perception 10
LanguagesCommon, Modron
Challenge1/8

Traits

Axiomatic Mind.

R04M can't be compelled to act in a manner contrary to its nature or its instructions.

Disintegration.

If R04M dies, its body disintegrates into dust, leaving behind its weapons and anything else it was carrying.

Actions

Dagger.

Melee Attack Roll: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.

Javelin.

Melee or Ranged Attack Roll: +2 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 3 (1d6) piercing damage.