Medium humanoid (any race), Chaotic Evil
| Armor Class | 13 |
|---|---|
| Hit Points | 22 (4d8 + 4) |
| Speed | 40 ft., climb 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 8 (-1) | 15 (+2) |
| Saving Throws | Cha +4, Dex +5 |
|---|---|
| Skills | Acrobatics +7, Performance +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 9 |
| Languages | any one language (usually Common) |
| Challenge | 1 |
The performer can take the Disengage action as a bonus action on each of its turns.
The acrobat makes two attacks with its barbed pole.
Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage, and the acrobat can jump up to 20 feet. This movement doesn't provoke opportunity attacks.