Ramya Vasavadan

(Ravenloft: The Horrors Within)

Medium undead, Chaotic Evil

Armor Class18
Hit Points190 (20d8 + 100)
Speed30 ft.
STRDEXCONINTWISCHA
14 (+2) 20 (+5) 20 (+5) 12 (+1) 16 (+3) 18 (+4)
Saving ThrowsStr +7, Wis +8
SkillsPerception +8, Persuasion +9
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiesnecrotic; poison
Condition Immunitiesexhaustion; frightened; poisoned
SensesDarkvision 120 ft., passive Perception 18
LanguagesAbyssal, Common
Challenge15

Traits

Darklord Restoration.

If Ramya dies, her body dissolves into mist, and she gains a new body in 1d10 weeks, reviving with all her Hit Points somewhere in Kalakeri.

Legendary Resistance (3/Day, or 4/Day in Domain).

If Ramya fails a saving throw, she can choose to succeed instead.

Magic Resistance.

Ramya has Advantage on saving throws against spells and other magical effects.

Marshal Undead.

Undead creatures of Ramya's choice (excluding herself) in a 60-foot Emanation [Area of Effect] originating from her have Advantage on attack rolls and saving throws. She can't use this trait if she has the Incapacitated condition.

Actions

Multiattack.

Ramya makes three Dread Blade attacks.

Dread Blade.

Melee Attack Roll: +10, reach 5 ft. Hit: 12 (2d6 + 5) Slashing damage plus 9 (2d8) Necrotic damage.

Vengeful Fire (Recharge 5-6).

dex DC 17, each creature in a 20-foot-radius Sphere [Area of Effect] centered on a point Ramya can see within 120 feet. Failure: 28 (8d6) Fire damage plus 28 (8d6) Necrotic damage. Success: Half damage.

Reactions

Parry.

Trigger: Ramya is hit by a melee attack roll while holding a weapon. Response: Ramya adds 5 to her AC against that attack, possibly causing it to miss.

Legendary Actions

Lunge.

Ramya moves up to half her Speed and makes one Dread Blade attack.

Words of Silence.

con DC 17, one creature Ramya can see within 120 feet. Failure: 21 (6d6) Psychic damage, and the target is cursed until the end of its next turn. Until the curse ends, the target can't speak or cast spells with a Verbal component. Success: Half damage only.

Spellcasting

Ramya casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17):

At will: Phantom Steed

1/day: Create Undead

Ramya casts Disguise Self using the same spellcasting ability as Spellcasting. The spell lasts until Ramya drops to 80 Hit Points or fewer or uses her Vengeful Fire action. Intelligence (Investigation) checks to discern her true appearance are made with Disadvantage.

When the disguise ends, each creature in a 30-foot Emanation [Area of Effect] originating from Ramya is subjected to the following effect. Wisdom Saving Throw: DC 17 (the target succeeds automatically if it is a Construct or an Undead). Failure: The target has the Frightened condition for 1 minute. While Frightened, the target has Disadvantage on saving throws.

At will: Disguise Self

Ramya casts Command, using the same spellcasting ability as Spellcasting. Ramya can't take this action again until the start of her next turn.