Razorvine Blight

(Morte's Planar Parade)

Medium plant, Neutral Evil

Armor Class12
Hit Points27 (5d8 + 5)
Speed30 ft., climb 30 ft.
STRDEXCONINTWISCHA
10 (+0) 15 (+2) 13 (+1) 5 (-3) 10 (+0) 3 (-4)
Saving Throws—
SkillsStealth +4
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunitiesblinded; deafened
Sensesblindsight 60 ft. (can't see beyond this radius), passive Perception 10
Languagesunderstands Common but can't speak
Challenge1

Traits

False Appearance.

If the blight is motionless at the start of combat, it has advantage on its initiative roll. If a creature hasn't observed the blight move or act, that creature must succeed on a DC 18 Intelligence (Investigation) check to discern that the blight is animate.

Spider Climb.

The blight can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack.

The blight makes two Claw attacks.

Claw.

Melee Attack Roll: +4 to hit (with advantage if the target is missing any of its hit points), reach 10 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Life-Draining Vines (Recharge 6).

Snaking vines erupt from the blight. Each creature within 10 feet of it must make a DC 12 Dexterity saving throw, taking 9 (2d8) slashing damage on failed save, or half as much damage on a successful one. If at least one of the creatures that failed this save isn't a Construct or an Undead, the blight regains 9 hit points.