Huge monstrosity, Neutral Evil
| Armor Class | 17 (natural armor) |
|---|---|
| Hit Points | 168 (16d12 + 64) |
| Speed | 50 ft., climb 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 23 (+6) | 16 (+3) | 18 (+4) | 7 (-2) | 14 (+2) | 12 (+1) |
| Saving Throws | — |
|---|---|
| Skills | Perception +6, Stealth +7 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | lightning |
| Condition Immunities | — |
| Senses | darkvision 90 ft., passive Perception 16 |
| Languages | Draconic |
| Challenge | 11 |
The behir makes two attacks: one with its bite and one to constrict.
Melee Attack Roll: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage.
The behir exhales a line of lightning that is 20 feet long and 5 feet wide. Each creature in that line must make a DC 16 Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one.