Large monstrosity, Unaligned
| Armor Class | 13 (natural armor) |
|---|---|
| Hit Points | 51 (6d10 + 18) |
| Speed | 30 ft., climb 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 16 (+3) | 1 (-5) | 12 (+1) | 5 (-3) |
| Saving Throws | — |
|---|---|
| Skills | Perception +3 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 60 ft., passive Perception 13 |
| Languages | — |
| Challenge | 2 |
The carrion crawler has advantage on Wisdom (Perception) checks that rely on smell.
The carrion crawler can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
The carrion crawler makes two attacks: one with its tentacles and one with its bite.
Melee Attack Roll: +8 to hit, reach 10 ft., one creature. Hit: 4 (1d4 + 2) poison damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. Until this poison ends, the target is paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the poison on itself on a success.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.