Large monstrosity, Neutral
| Armor Class | 15 (natural armor) |
|---|---|
| Hit Points | 75 (10d10 + 20) |
| Speed | 30 ft., climb 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 15 (+2) | 6 (-2) | 12 (+1) | 7 (-2) |
| Saving Throws | — |
|---|---|
| Skills | Perception +3 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | blindsight 60 ft., darkvision 120 ft., passive Perception 13 |
| Languages | Hook Horror |
| Challenge | 3 |
The hook horror can't use its blindsight while deafened.
The hook horror has advantage on Wisdom (Perception) checks that rely on hearing.
The hook horror makes two hook attacks.
Melee Attack Roll: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) piercing damage.