Reef Shark

Medium beast, Unaligned

Armor Class12 (natural armor)
Hit Points22 (4d8 + 4)
Speedswim 40 ft.
STRDEXCONINTWISCHA
14 (+2) 13 (+1) 13 (+1) 1 (-5) 10 (+0) 4 (-3)
Saving Throws—
SkillsPerception +2
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesblindsight 30 ft., passive Perception 12
Languages—
Challenge1/2

Traits

Pack Tactics.

The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally isn't incapacitated.

Water Breathing.

The shark can breathe only underwater.

Actions

Bite.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.