Medium celestial, Chaotic Neutral
| Armor Class | 19 (glory) |
|---|---|
| Hit Points | 82 (15d8 + 15) |
| Speed | 30 ft., swim 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 12 (+1) | 19 (+4) | 16 (+3) | 24 (+7) |
| Saving Throws | Cha +10, Con +4, Dex +5, Wis +6 |
|---|---|
| Skills | Arcana +7, History +7, Performance +10, Persuasion +10 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 13 |
| Languages | Celestial, Common, Deep Speech, Draconic |
| Challenge | 8 |
The reigar's Armor Class includes its Charisma modifier.
The reigar can hold its breath for 1 hour.
The reigar wears a talarith.
The reigar makes two Trident attacks.
Melee or Ranged Attack Roll: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) piercing damage, or 8 (1d8 + 4) piercing damage if used with two hands to make a melee attack, plus 3 (1d6) force damage if the reigar is wearing its talarith.
Ranged Spell Attack Roll: +10 to hit, range 90 ft., one target. Hit: 22 (5d8) damage of a type chosen by the reigar from the following list: cold, fire, lightning, or radiant.
Using its talarith, the reigar summons a duplicate of itself. The duplicate obeys the reigar's commands and uses the reigar's statistics, except it is an unaligned Construct that doesn't have a talarith of its own. The duplicate takes its turn immediately after the reigar. It vanishes after 1 hour or when it is reduced to 0 hit points.
The reigar casts one of the following spells, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 18):
At will: light, mage hand, prestidigitation
2 each/day: dimension door, phantasmal force
1 each/day: mass suggestion, sending