Medium construct, Lawful Neutral
| Armor Class | 15 (natural armor) |
|---|---|
| Hit Points | 11 (2d8 + 2) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 6 (-2) | 10 (+0) | 7 (-2) |
| Saving Throws | — |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 60 ft., passive Perception 10 |
| Languages | Modron, can understand Common but speaks only preprogrammed responses |
| Challenge | 1/4 |
The duodrone can't be compelled to act in a manner contrary to its nature or its instructions.
If the replica duodrone dies, its body falls into a pile of parts (gears, plates, screws, and wires), leaving behind its weapons and anything else it was carrying.
The duodrone makes two fist attacks or two javelin attacks.
Melee Attack Roll: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Melee or Ranged Attack Roll: +3 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 4 (1d6 + 1) piercing damage.