Medium fiend (devil), Lawful Evil
| Armor Class | 18 (natural armor) |
|---|---|
| Hit Points | 195 (26d8 + 78) |
| Speed | 30 ft., fly 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 16 (+3) | 17 (+3) | 12 (+1) | 19 (+4) |
| Saving Throws | Cha +9, Int +8 |
|---|---|
| Skills | Deception +9, Insight +6, Perception +6, Persuasion +9 |
| Damage Vulnerabilities | — |
| Damage Resistances | cold; bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered |
| Damage Immunities | fire; poison |
| Condition Immunities | poisoned |
| Senses | darkvision 120 ft., passive Perception 16 |
| Languages | Draconic, Infernal, telepathy 120 ft. |
| Challenge | 15 |
Magical darkness doesn't impede Rezran's darkvision.
Rezran has advantage on saving throws against spells and other magical effects.
Rezran makes two Fiendish Claw attacks, or it makes one Fiendish Claw attack and uses Spellcasting.
Melee Attack Roll: +8 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) force damage. If the target is a creature, it must succeed on a DC 16 Constitution saving throw or take 16 (3d10) poison damage and become poisoned for 1 minute. The poisoned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Rezran casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 17):
At will: alter self, major image
3 each/day: charm person, detect thoughts, fear
1 each/day: confusion, dominate person, mass suggestion