Medium humanoid (dragonborn), Neutral
| Armor Class | 12, 15 with mage armor |
|---|---|
| Hit Points | 40 (9d8) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) |
| Saving Throws | Int +6, Wis +4 |
|---|---|
| Skills | Arcana +6, History +6 |
| Damage Vulnerabilities | — |
| Damage Resistances | fire |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 11 |
| Languages | Common, Draconic, Dwarvish, Elvish |
| Challenge | 6 |
Rishaal can use his action to exhale a 15-foot cone of fire (but can't do this again until he finishes a short or long rest); each creature in the cone must make a DC 10 Dexterity saving throw, taking 2d6 fire damage on a failed save, or half as much damage on a successful one.
Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. Or Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Rishaal is a 9th-level spellcaster. His spellcasting ability is Intelligence. Rishaal has the following wizard spells prepared:
Cantrips: fire bolt, light, mage hand, prestidigitation
Level 1 (4 slots): detect magic, mage armor, magic missile, shield
Level 2 (3 slots): misty step, suggestion
Level 3 (3 slots): counterspell, fireball, fly
Level 4 (3 slots): greater invisibility, ice storm
Level 5 (1 slots): cone of cold