River Mist

(Tomb of Annihilation)

Medium humanoid (tabaxi), Chaotic Good

Armor Class14 (leather armor)
Hit Points40 (9d8)
Speed30 ft., climb 20 ft.
STRDEXCONINTWISCHA
10 (+0) 17 (+3) 11 (+0) 13 (+1) 14 (+2) 15 (+2)
Saving Throws—
SkillsAthletics +2, Perception +4, Stealth +5, Survival +6
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 14
LanguagesCommon plus any one language
Challenge1

Traits

Feline Agility.

When River Mist moves on its turn in combat, it can double its speed until the end of the turn. Once it uses this ability, River Mist can't use it again until it moves 0 feet on one of its turns.

Actions

Multiattack.

River Mist makes two attacks with its claws, its shortsword, or its shortbow.

Claws.

Melee Attack Roll: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage.

Shortsword.

Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Shortbow.

Ranged Attack Roll: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.