Medium humanoid (yuan-ti), Neutral Evil
| Armor Class | 11 |
|---|---|
| Hit Points | 40 (9d8) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
| Saving Throws | — |
|---|---|
| Skills | Deception +6, Perception +3, Stealth +3, Survival +5 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | poison |
| Condition Immunities | poisoned |
| Senses | darkvision 60 ft., passive Perception 13 |
| Languages | Abyssal, Common, Draconic |
| Challenge | 1 |
Salida has advantage on saving throws against spells and other magical effects.
Salida makes two melee attacks.
Melee Attack Roll: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Ranged Attack Roll: +3 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage plus 7 (2d6) poison damage.
Salida's spellcasting ability is Charisma (spell save DC 12). Salida can innately cast the following spells, requiring no material components:
At will: animal friendship (snakes only)
3 each/day: poison spray, suggestion