Medium fey, Chaotic Neutral
| Armor Class | 14 (leather armor) |
|---|---|
| Hit Points | 31 (7d8) |
| Speed | 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
| Saving Throws | — |
|---|---|
| Skills | Perception +2, Performance +6, Stealth +5 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 12 |
| Languages | Common, Elvish, Sylvan |
| Challenge | 1/2 |
The satyr has advantage on saving throws against spells and other magical effects.
Melee Attack Roll: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.
Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Ranged Attack Roll: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Medium fey, Chaotic Neutral
| Armor Class | 13 |
|---|---|
| Hit Points | 31 (7d8) |
| Speed | 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
| Saving Throws | — |
|---|---|
| Skills | Perception +2, Performance +6, Stealth +5 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 12 |
| Languages | Common, Elvish, Sylvan |
| Challenge | 1/2 |
The satyr has Advantage on saving throws against spells and other magical effects.
Melee Attack Roll: +5, reach 5 ft. Hit: 5 (1d4 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, the satyr pushes the target up to 10 feet straight away from itself.
wis DC 12, one creature the satyr can see within 90 feet. Failure: 5 (1d6 + 2) Psychic damage.