Scorpion

Tiny beast, Unaligned

Armor Class11 (natural armor)
Hit Points1 (1d4 - 1)
Speed10 ft.
STRDEXCONINTWISCHA
2 (-4) 11 (+0) 8 (-1) 1 (-5) 8 (-1) 2 (-4)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesblindsight 10 ft., passive Perception 9
Languages—
Challenge0

Actions

Sting.

Melee Attack Roll: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.