Scout Captain

(2024 Monster Manual)

Small humanoid, Neutral

Armor Class15
Hit Points66 (12d8 + 12)
Speed30 ft., climb 30 ft.
STRDEXCONINTWISCHA
11 (+0) 16 (+3) 12 (+1) 14 (+2) 15 (+2) 11 (+0)
Saving ThrowsDex +5, Int +4
SkillsPerception +6, Stealth +7, Survival +6
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 16
LanguagesCommon plus one other language
Challenge3

Actions

Multiattack.

The scout makes two attacks, using Shortsword or Longbow in any combination.

Shortsword.

Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Piercing damage, plus 10 (3d6) Piercing damage if the attack was made with Advantage.

Longbow.

Ranged Attack Roll: +5, range 150/600 ft. Hit: 7 (1d8 + 3) Piercing damage, plus 10 (3d6) Piercing damage if the attack was made with Advantage.

Reactions

Uncanny Dodge.

Trigger: The scout is hit by an attack roll. Response: The scout halves the damage (round down) it takes from that attack.