Serpopard

(Plane Shift: Amonkhet)

Large beast, Unaligned

Armor Class12
Hit Points52 (7d10 + 14)
Speed40 ft.
STRDEXCONINTWISCHA
18 (+4) 14 (+2) 15 (+2) 3 (-4) 12 (+1) 8 (-1)
Saving Throws—
SkillsPerception +3, Stealth +6
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 13
Languages—
Challenge3

Traits

Keen Smell.

The serpopard has advantage on Wisdom (Perception) checks that rely on smell.

Pounce.

If the serpopard moves at least 20 feet straight toward a creature and then hits it with a bite attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the serpopard can make one bite attack against it as a bonus action.

Actions

Bite.

Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage, and the target must make a DC 14 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.