Shadar-kai Shadow Dancer

(Mordenkainen's Fiendish Folio)

Medium humanoid (elf), Any alignment

Armor Class15 (studded leather armor)
Hit Points71 (13d8 + 13)
Speed30 ft.
STRDEXCONINTWISCHA
12 (+1) 16 (+3) 13 (+1) 11 (+0) 12 (+1) 12 (+1)
Saving ThrowsCha +4, Dex +6
SkillsStealth +6
Damage Vulnerabilities—
Damage Resistancesnecrotic
Damage Immunities—
Condition Immunitiescharmed; exhaustion
Sensesdarkvision 60 ft., passive Perception 11
LanguagesCommon, Elvish
Challenge7

Traits

Fey Ancestry.

The shadar-kai has advantage on saving throws against being charmed, and magic can't put it to sleep.

Actions

Multiattack.

The shadar-kai makes three Spiked Chain attacks.

It can use Shadow Jump after one of these attacks.

Spiked Chain.

Melee Attack Roll: +6 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) piercing damage. The target must succeed on a DC 14 Dexterity saving throw or suffer one of the following effects (choose one or roll a d6):

  • 1–2: Decay

    The target takes 22 (4d10) necrotic damage.

  • 3–4: Grapple

    The target is grappled (escape DC 14) if it is a Medium or smaller creature. Until the grapple ends, the target is restrained, and the shadar-kai can't grapple another target.

  • 5–6: Topple

    The target is knocked prone.