Shadow Mastiff

Medium monstrosity, Neutral Evil

Armor Class12
Hit Points33 (6d8 + 6)
Speed40 ft.
STRDEXCONINTWISCHA
16 (+3) 14 (+2) 13 (+1) 5 (-3) 12 (+1) 5 (-3)
Saving Throws—
SkillsPerception +5, Stealth +6
Damage Vulnerabilities—
Damage Resistancesbludgeoning, piercing, slashing from nonmagical attacks while in dim light or darkness
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 15
Languages—
Challenge2

Traits

Ethereal Awareness.

The shadow mastiff can see ethereal creatures and objects.

Sunlight Weakness.

While in bright light created by sunlight, the shadow mastiff has disadvantage on attack rolls, ability checks, and saving throws.

Actions

Bite.

Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.