Huge giant, Chaotic Evil
| Armor Class | 14 |
|---|---|
| Hit Points | 172 (15d12 + 75) |
| Speed | 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 22 (+6) | 14 (+2) | 20 (+5) | 7 (-2) | 19 (+4) | 8 (-1) |
| Saving Throws | Con +8, Wis +7 |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | Darkvision 120 ft., passive Perception 14 |
| Languages | Giant |
| Challenge | 8 |
The giant makes three attacks, using Tree Club or Boulder in any combination.
Melee Attack Roll: +9, reach 15 ft. Hit: 17 (2d10 + 6) Bludgeoning damage.
Ranged Attack Roll: +9, range 60/240 ft. Hit: 13 (2d6 + 6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.
dex DC 15, each creature in a 20-foot-radius Sphere [Area of Effect] centered on a point within 120 feet. Failure: 28 (8d6) damage (roll 1d4 to determine damage type: 1—Acid; 2—Fire; 3—Lightning; 4—Thunder). Success: Half damage.