Huge giant, Chaotic Good
| Armor Class | 16 (scale mail) |
|---|---|
| Hit Points | 230 (20d12 + 100) |
| Speed | 50 ft., swim 50 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 29 (+9) | 14 (+2) | 20 (+5) | 16 (+3) | 18 (+4) | 18 (+4) |
| Saving Throws | Cha +9, Con +10, Str +14, Wis +9 |
|---|---|
| Skills | Animal handling +9, Athletics +14, Perception +9 |
| Damage Vulnerabilities | — |
| Damage Resistances | cold |
| Damage Immunities | lightning; thunder |
| Condition Immunities | — |
| Senses | passive Perception 19 |
| Languages | Common, Giant |
| Challenge | 13 |
A skilled rider of rocs and whales, Shaldoor believes that Annam the All-Father shattered the ordning to push giants into war against the dragons. She is thrilled to be on the front lines in this great conflict!
Ideal: "Giants are made for war—storm giants most of all!"
Bond: "Ostoria is gone, yet I long for the return of a mighty giant empire."
Flaw: "I like to rain destruction down upon my enemies, and I never show them mercy."
Shaldoor can breathe air and water.
Shaldoor makes two greatsword attacks.
Melee Attack Roll: +14 to hit, reach 10 ft., one target. Hit: 30 (6d6 + 9) slashing damage.
Ranged Attack Roll: +14 to hit, range 60/240 ft., one target. Hit: 35 (4d12 + 9) bludgeoning damage.
Shaldoor hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one.
Shaldoor casts one of the following spells, requiring no material spell components and using Charisma as the spellcasting ability (spell save DC 17):
At will: detect magic, levitate, light
1 each/day: control weather (cast as 1 action), water breathing