Large dragon, Neutral Good
| Armor Class | 16 (natural armor) |
|---|---|
| Hit Points | 142 (15d10 + 60) |
| Speed | 30 ft., fly 60 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 13 (+1) | 18 (+4) | 17 (+3) | 14 (+2) | 16 (+3) |
| Saving Throws | Con +7, Dex +4, Int +6 |
|---|---|
| Skills | Acrobatics +7, Athletics +7, Performance +6 |
| Damage Vulnerabilities | — |
| Damage Resistances | force; psychic |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | blindsight 30 ft., darkvision 120 ft., passive Perception 12 |
| Languages | Common, Draconic, telepathy 120 ft. |
| Challenge | 7 |
Sheldon can breathe normally in a vacuum.
Sheldon makes either two Bite attacks, two Blueberry Fling attacks, or one of each.
Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 4 (1d8) psychic damage.
Ranged Attack Roll: +7 to hit, range 30 ft., one creature. Hit: 11 (2d6 + 4) blueberry damage.
Sheldon exhales a line of magical wind that is 60 feet long and 5 feet wide. Each creature in that area must make a DC 15 Strength saving throw. On a failed save, the creature takes 21 (6d6) force damage, is pushed 15 feet away from Sheldon, and has the prone condition. On a successful save, the creature takes half as much damage only.
Sheldon casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 14):
At will: light, mage hand (the hand is invisible)
1 each/day: dimension door, telekinesis