Shell Shark

(Ghosts of Saltmarsh)

Medium monstrosity, Unaligned

Armor Class18 (shell plate armor)
Hit Points32 (5d8 + 10)
Speed0 ft., swim 40 ft.
STRDEXCONINTWISCHA
15 (+2) 12 (+1) 14 (+2) 3 (-4) 10 (+0) 7 (-2)
Saving ThrowsStr +6
SkillsAthletics +6
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 120 ft., passive Perception 10
Languages—
Challenge2

Traits

Blood Frenzy.

The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Magic Resistance.

The shark has advantage on saving throws against spells and other magical effects.

Water Breathing.

The shark can breathe only underwater.

Actions

Multiattack.

The shark makes two bite attacks.

Bite.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 13 (2d10 + 2) piercing damage.