Medium humanoid (shifter), Any alignment
| Armor Class | 14 (leather armor) |
|---|---|
| Hit Points | 19 (3d8 + 6) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
| Saving Throws | — |
|---|---|
| Skills | Acrobatics +5, Insight +4, Nature +2, Perception +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 60 ft., passive Perception 14 |
| Languages | Common |
| Challenge | 1/2 |
As a bonus action, the shifter takes on a more bestial form for 1 minute or until it dies. The shifter gains 5 temporary hit points. It can make a bite attack when it activates this trait and also as a bonus action on each of its turns while in its bestial form.
Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Melee Attack Roll: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage.