Shoosuva

Large fiend (demon), Chaotic Evil

Armor Class14 (natural armor)
Hit Points136 (16d10 + 48)
Speed40 ft.
STRDEXCONINTWISCHA
18 (+4) 13 (+1) 17 (+3) 7 (-2) 14 (+2) 9 (-1)
Saving ThrowsCon +6, Dex +4, Wis +5
Skills—
Damage Vulnerabilities—
Damage Resistancescold; fire; lightning
Damage Immunitiespoison
Condition Immunitiescharmed; frightened; poisoned
Sensesdarkvision 60 ft., passive Perception 12
LanguagesAbyssal, Gnoll, telepathy 120 ft.
Challenge8

Actions

Multiattack.

The shoosuva makes one Bite attack and one Tail Stinger attack.

Bite.

Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 26 (4d10 + 4) piercing damage.

Tail Stinger.

Melee Attack Roll: +7 to hit, reach 15 ft., one creature. Hit: 13 (2d8 + 4) piercing damage, and the target must succeed on a DC 14 Constitution saving throw or become poisoned. While poisoned in this way, the target is also paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.