Shrieker

(2014 Monster Manual)

Medium plant, Unaligned

Armor Class5
Hit Points13 (3d8)
Speed0 ft.
STRDEXCONINTWISCHA
1 (-5) 1 (-5) 10 (+0) 1 (-5) 3 (-4) 1 (-5)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunitiesblinded; deafened; frightened
Sensesblindsight 30 ft. (blind beyond this radius), passive Perception 6
Languages—
Challenge0

Traits

False Appearance.

While the shrieker remains motionless, it is indistinguishable from an ordinary fungus.

Reactions

Shriek.

When bright light or a creature is within 30 feet of the shrieker, it emits a shriek audible within 300 feet of it. The shrieker continues to shriek until the disturbance moves out of range and for 1d4 of the shrieker's turns afterward.