Sigarda

(Plane Shift: Innistrad)

Large celestial, Lawful Good

Armor Class19 (natural armor)
Hit Points200 (16d10 + 112)
Speed40 ft., fly 120 ft.
STRDEXCONINTWISCHA
24 (+7) 20 (+5) 24 (+7) 19 (+4) 22 (+6) 25 (+7)
Saving ThrowsCha +12, Con +12, Wis +11
SkillsPerception +11
Damage Vulnerabilities—
Damage Resistancesradiant; bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities—
Condition Immunitiescharmed; exhaustion; frightened
Sensestruesight 120 ft., passive Perception 21
Languagesall, telepathy 120 ft.
Challenge16

Traits

Angelic Weapons.

The Sigarda's weapon attacks are magical. When the Sigarda hits with any weapon, the weapon deals an extra 5d8 radiant damage (included in the attack).

Divine Awareness.

The Sigarda knows if it hears a lie.

Magic Resistance.

The Sigarda has advantage on saving throws against spells and other magical effects.

Heron Protection.

Whenever an angel of the Host of Herons or a friendly creature within 10 feet of it makes a saving throw, the creature gains a bonus to the saving throw equal to the angel's Charisma modifier. The angel must be conscious to receive or grant this bonus.

Actions

Multiattack.

The Sigarda makes two melee attacks.

Greatsword.

Melee Attack Roll: +12 to hit, reach 5 ft., one target. Hit: 21 (4d6 + 7) slashing damage plus 22 (5d8) radiant damage.

Healing Touch (4/Day).

The Sigarda touches another creature. The target magically regains 30 (6d8 + 3) hit points and is freed from any curse, disease, poison, blindness, or deafness.

Innate Spellcasting

The Sigarda's spellcasting ability is Charisma (spell save DC 20). The Sigarda can innately cast the following spells, requiring no material components:

At will: detect evil and good, invisibility (self only)

3 each/day: blade barrier, dispel evil and good, flame strike, raise dead

1 each/day: commune, control weather, insect plague