Sildar Hallwinter

Medium humanoid (human), Neutral Good

Armor Class16 (chain mail)
Hit Points27 (5d8 + 5)
Speed30 ft.
STRDEXCONINTWISCHA
13 (+1) 10 (+0) 12 (+1) 10 (+0) 11 (+0) 10 (+0)
Saving ThrowsCon +3, Str +3
SkillsPerception +2
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 12
LanguagesCommon
Challenge1

Actions

Multiattack.

Sildar makes two melee attacks.

Longsword.

Melee Attack Roll: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.

Heavy Crossbow.

Ranged Attack Roll: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Reactions

Parry.

When an attacker hits Sildar with a melee attack and Sildar can see the attacker, he can roll 1d6 and add the number rolled to his AC against the triggering attack, provided that he's wielding a melee weapon.