Large undead, Lawful Evil
| Armor Class | 13 (armor scraps) |
|---|---|
| Hit Points | 60 (8d10 + 16) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 15 (+2) | 6 (-2) | 8 (-1) | 5 (-3) |
| Saving Throws | — |
|---|---|
| Skills | — |
| Damage Vulnerabilities | bludgeoning |
| Damage Resistances | slashing; piercing |
| Damage Immunities | poison |
| Condition Immunities | charmed; exhaustion; frightened; paralyzed; petrified; poisoned; prone; restrained; stunned |
| Senses | darkvision 60 ft., passive Perception 9 |
| Languages | — |
| Challenge | 2 |
Creatures are deafened while in the swarm's space.
The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Small humanoid. The swarm can't regain hit points or gain temporary hit points.
Melee Attack Roll: +4 to hit, reach 0 ft., one target in the swarm's space. Hit: 11 (2d8 + 2) slashing damage, or 6 (1d8 + 2) slashing damage if the swarm has half of its hit points or fewer.