Skeleton Warrior

(Minsc and Boo's Journal of Villainy)

Medium undead, Lawful Evil

Armor Class18 (plate armor)
Hit Points90 (12d8 + 36)
Speed30 ft.
STRDEXCONINTWISCHA
16 (+3) 14 (+2) 16 (+3) 16 (+3) 12 (+1) 12 (+1)
Saving Throws—
Skills—
Damage Vulnerabilitiesbludgeoning from magical attacks
Damage Resistancescold; necrotic
Damage Immunitiespoison; bludgeoning, piercing, slashing from nonmagical attacks
Condition Immunitiescharmed; exhaustion; frightened; poisoned
Sensesdarkvision 120 ft., passive Perception 11
Languagesall the languages it knew in life
Challenge5

Traits

Magic Resistance.

The skeleton warrior has advantage on saving throws against spells and other magical effects.

Magic Weapons.

The skeleton warrior's weapon attacks are magical and gain a +1 bonus to attack and damage rolls (included in the attack).

Actions

Multiattack.

The skeleton warrior makes two Greatsword attacks.

Greatsword.

Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.