Medium undead, Lawful Evil
| Armor Class | 18 (plate armor) |
|---|---|
| Hit Points | 90 (12d8 + 36) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) |
| Saving Throws | — |
|---|---|
| Skills | — |
| Damage Vulnerabilities | bludgeoning from magical attacks |
| Damage Resistances | cold; necrotic |
| Damage Immunities | poison; bludgeoning, piercing, slashing from nonmagical attacks |
| Condition Immunities | charmed; exhaustion; frightened; poisoned |
| Senses | darkvision 120 ft., passive Perception 11 |
| Languages | all the languages it knew in life |
| Challenge | 5 |
The skeleton warrior has advantage on saving throws against spells and other magical effects.
The skeleton warrior's weapon attacks are magical and gain a +1 bonus to attack and damage rolls (included in the attack).
The skeleton warrior makes two Greatsword attacks.
Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.