Skulk

Medium monstrosity, Chaotic Neutral

Armor Class14
Hit Points18 (4d8)
Speed30 ft.
STRDEXCONINTWISCHA
6 (-2) 19 (+4) 10 (+0) 10 (+0) 7 (-2) 1 (-5)
Saving ThrowsCon +2
SkillsStealth +8
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunitiesblinded
Sensesdarkvision 120 ft., passive Perception 8
Languagesunderstands Common but can't speak
Challenge1/2

Traits

Fallible Invisibility.

The skulk is invisible. This invisibility can be circumvented by three things:

  • Charnel Candles

    The skulk appears as a dim, translucent form in the light of a candle made of fat rendered from a corpse whose identity is unknown.

  • Children

    Humanoid children, aged 10 and under, can see through this invisibility.

  • Reflective Surfaces

    The skulk appears as a drab, smooth-skinned biped if its reflection can be seen in a mirror or on another surface.

Trackless.

The skulk leaves no tracks to indicate where it has been or where it's headed.

Actions

Claw.

Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage plus 3 (1d6) necrotic damage.