Medium fiend, Unaligned
| Armor Class | 19 (natural armor) |
|---|---|
| Hit Points | 136 (16d8 + 64) |
| Speed | 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 19 (+4) | 18 (+4) | 13 (+1) | 14 (+2) | 14 (+2) |
| Saving Throws | Dex +8, Int +5 |
|---|---|
| Skills | Acrobatics +8, Deception +6, Perception +6, Stealth +12 |
| Damage Vulnerabilities | — |
| Damage Resistances | bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered |
| Damage Immunities | poison |
| Condition Immunities | — |
| Senses | passive Perception 16 |
| Languages | Languages of the host |
| Challenge | 12 |
During its first turn, the Slayer has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the Slayer scores against a surprised creature is a critical hit.
Magical darkness doesn't impede the Slayer's darkvision.
The Slayer has advantage on saving throws against spells and other magical effects.
The Slayer makes four Claw attacks.
Melee Attack Roll: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage plus 7 (2d6) poison damage. The Slayer deals an extra 14 (4d6) slashing damage when it has advantage on the attack roll and hits the target.