Small humanoid (goblinoid), Neutral Evil
| Armor Class | 14 (natural armor) |
|---|---|
| Hit Points | 11 (2d8 + 2) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 8 (-1) |
| Saving Throws | — |
|---|---|
| Skills | Perception +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 12 |
| Languages | Common |
| Challenge | 1/8 |
Slurmy can take the Disengage or Hide action as a bonus action on each of their turns.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.