Slurmy

(Restoring Harmony: The Candy Mountain Caper)

Small humanoid (goblinoid), Neutral Evil

Armor Class14 (natural armor)
Hit Points11 (2d8 + 2)
Speed30 ft.
STRDEXCONINTWISCHA
8 (-1) 14 (+2) 12 (+1) 8 (-1) 14 (+2) 8 (-1)
Saving Throws—
SkillsPerception +4
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 12
LanguagesCommon
Challenge1/8

Traits

Nimble Escape.

Slurmy can take the Disengage or Hide action as a bonus action on each of their turns.

Actions

Claw.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.