Solar Dragon Wyrmling

(Boo's Astral Menagerie)

Medium dragon, Neutral

Armor Class15 (natural armor)
Hit Points51 (6d8 + 24)
Speed20 ft., fly 40 ft. (hover)
STRDEXCONINTWISCHA
16 (+3) 15 (+2) 18 (+4) 11 (+0) 12 (+1) 10 (+0)
Saving ThrowsCha +2, Con +6, Dex +4, Wis +3
SkillsPerception +5, Stealth +4
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiesradiant
Condition Immunitiesblinded
Sensesdarkvision 120 ft., passive Perception 15
LanguagesDraconic
Challenge3

Traits

Flyby.

The dragon doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Unusual Nature.

The dragon doesn't require air.

Actions

Multiattack.

The dragon makes one Bite attack and one Tail attack.

Bite.

Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 3 (1d6) radiant damage.

Tail.

Melee Attack Roll: +5 to hit, reach 10 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.

Photonic Breath (Recharge 5-6).

The dragon exhales a flashing mote of radiant energy that travels to a point the dragon can see within 120 feet of itself, then blossoms into a 10-foot-radius sphere centered on that point. Each creature in the sphere must make a DC 14 Constitution saving throw, taking 22 (4d10) radiant damage on a failed save, or half as much damage on a successful one.