Soulstinger Demon

(Plane Shift: Amonkhet)

Large fiend (demon), Lawful Evil

Armor Class19 (natural armor)
Hit Points142 (15d10 + 60)
Speed40 ft., fly 40 ft.
STRDEXCONINTWISCHA
18 (+4) 16 (+3) 18 (+4) 13 (+1) 14 (+2) 16 (+3)
Saving ThrowsCha +7, Int +5, Wis +6
SkillsDeception +7, Insight +6
Damage Vulnerabilities—
Damage Resistancescold; bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered
Damage Immunitiesfire; poison
Condition Immunitiespoisoned
Sensesdarkvision 120 ft., passive Perception 12
LanguagesInfernal, telepathy 120 ft.
Challenge9

Traits

Devil's Sight.

Magical darkness doesn't impede the demon's darkvision.

Magic Resistance.

The demon has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The demon makes three attacks: two with its claws and one with its sting.

Claw.

Melee Attack Roll: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage.

Sting.

Melee Attack Roll: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 17 (5d6) poison damage, and the target must succeed on a DC 14 Constitution saving throw or become poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.