Large fiend (demon), Lawful Evil
| Armor Class | 19 (natural armor) |
|---|---|
| Hit Points | 142 (15d10 + 60) |
| Speed | 40 ft., fly 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 18 (+4) | 13 (+1) | 14 (+2) | 16 (+3) |
| Saving Throws | Cha +7, Int +5, Wis +6 |
|---|---|
| Skills | Deception +7, Insight +6 |
| Damage Vulnerabilities | — |
| Damage Resistances | cold; bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered |
| Damage Immunities | fire; poison |
| Condition Immunities | poisoned |
| Senses | darkvision 120 ft., passive Perception 12 |
| Languages | Infernal, telepathy 120 ft. |
| Challenge | 9 |
Magical darkness doesn't impede the demon's darkvision.
The demon has advantage on saving throws against spells and other magical effects.
The demon makes three attacks: two with its claws and one with its sting.
Melee Attack Roll: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Melee Attack Roll: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 17 (5d6) poison damage, and the target must succeed on a DC 14 Constitution saving throw or become poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.