Small beast, Unaligned
| Armor Class | 13 |
|---|---|
| Hit Points | 3 (1d6) |
| Speed | 0 ft., fly 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 16 (+3) | 10 (+0) | 1 (-5) | 10 (+0) | 1 (-5) |
| Saving Throws | — |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 60 ft., passive Perception 10 |
| Languages | — |
| Challenge | 0 |
If it has at least 1 hit point, the guppy can generate an air envelope around itself when in a vacuum. This air envelope can sustain the guppy and one other Tiny creature in its space indefinitely.
The guppy doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.