Large fiend (devil), Lawful Evil
| Armor Class | 17 |
|---|---|
| Hit Points | 189 (18d10 + 90) |
| Speed | 30 ft., fly 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 21 (+5) | 19 (+4) | 20 (+5) | 22 (+6) | 18 (+4) | 17 (+3) |
| Saving Throws | Cha +7, Con +9, Int +10, Wis +8 |
|---|---|
| Skills | Arcana +10, History +10, Perception +8 |
| Damage Vulnerabilities | — |
| Damage Resistances | cold |
| Damage Immunities | fire; poison |
| Condition Immunities | poisoned |
| Senses | Darkvision 120 ft., passive Perception 18 |
| Languages | Infernal; telepathy 120 ft. |
| Challenge | 12 |
If the devil dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.
The devil has Advantage on saving throws against spells and other magical effects.
The devil makes two Thundering Halberd attacks.
Melee Attack Roll: +9, reach 10 ft. Hit: 16 (2d10 + 5) Slashing damage plus 14 (4d6) Thunder damage.
The devil casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 18):
At will: Detect Magic, Detect Thoughts
2 each/day: Dimension Door, Modify Memory