Speaker Devil

( A Bastion of Hope )

Large fiend (devil), Lawful Evil

Armor Class17
Hit Points189 (18d10 + 90)
Speed30 ft., fly 30 ft.
STRDEXCONINTWISCHA
21 (+5) 19 (+4) 20 (+5) 22 (+6) 18 (+4) 17 (+3)
Saving ThrowsCha +7, Con +9, Int +10, Wis +8
SkillsArcana +10, History +10, Perception +8
Damage Vulnerabilities—
Damage Resistancescold
Damage Immunitiesfire; poison
Condition Immunitiespoisoned
SensesDarkvision 120 ft., passive Perception 18
LanguagesInfernal; telepathy 120 ft.
Challenge12

Traits

Diabolical Restoration.

If the devil dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.

Magic Resistance.

The devil has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The devil makes two Thundering Halberd attacks.

Thundering Halberd.

Melee Attack Roll: +9, reach 10 ft. Hit: 16 (2d10 + 5) Slashing damage plus 14 (4d6) Thunder damage.

Spellcasting

The devil casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 18):

At will: Detect Magic, Detect Thoughts

2 each/day: Dimension Door, Modify Memory