Spirit Statue Mascot

(Strixhaven: A Curriculum of Chaos)

Medium construct, Any alignment

Armor Class14 (natural armor)
Hit Points26 (4d8 + 8)
Speed30 ft.
STRDEXCONINTWISCHA
14 (+2) 9 (-1) 15 (+2) 12 (+1) 13 (+1) 8 (-1)
Saving Throws—
SkillsArcana +5, History +5, Perception +3
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 13
Languagesany languages it knew in life
Challenge1/4

Traits

Death Burst.

When the spirit statue is reduced to 0 hit points, the statue crumbles, and the spirit returns to the afterlife in a burst of ghostly white flame. Each creature within 5 feet of it must succeed on a DC 12 Constitution saving throw or take 3 (1d6) radiant damage.

Actions

Slam.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Counsel of the Past (2/Day).

The spirit statue touches one creature. Once within the next 10 minutes, that creature can roll a d4 and add the number rolled to one ability check of its choice, immediately after rolling the d20.