Ssurran Poisoner

(Boo's Astral Menagerie)

Medium monstrosity (lizardfolk), Any alignment

Armor Class16 (natural armor, shield)
Hit Points22 (4d8 + 4)
Speed30 ft., swim 30 ft.
STRDEXCONINTWISCHA
13 (+1) 12 (+1) 13 (+1) 12 (+1) 12 (+1) 7 (-2)
Saving Throws—
SkillsPerception +3, Stealth +3, Survival +3
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 13
LanguagesDraconic
Challenge1/2

Traits

Hold Breath.

The ssurran can hold its breath for 15 minutes.

Actions

Multiattack.

The ssurran makes two Claw attacks.

Claw.

Melee Attack Roll: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

Javelin.

Melee or Ranged Attack Roll: +3 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 4 (1d6 + 1) piercing damage plus 4 (1d8) poison damage.

Poison Bomb.

The ssurran throws a tangerine-sized bomb at a point up to 60 feet away, where it explodes, releasing a 10-foot-radius sphere of poisonous gas that disperses quickly. Each creature in the sphere must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. After the ssurran throws a bomb, roll a d6; on a roll of 4 or lower, the ssurran has no more bombs to throw.