Stanimir

(Curse of Strahd)

Medium humanoid (human), Chaotic Neutral

Armor Class12, 15 with mage armor
Hit Points40 (9d8)
Speed30 ft.
STRDEXCONINTWISCHA
9 (-1) 14 (+2) 11 (+0) 17 (+3) 12 (+1) 11 (+0)
Saving ThrowsInt +6, Wis +4
SkillsArcana +6, History +6
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 11
Languagesany four languages
Challenge6

Actions

Dagger.

Melee or Ranged Attack Roll: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Spellcasting

Stanimir is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). Stanimir has the following wizard spells prepared:

Cantrips: friends, light, mage hand, prestidigitation

Level 1 (4 slots): charm person, mage armor, shield, sleep

Level 2 (3 slots): misty step, suggestion

Level 3 (3 slots): bestow curse, phantom steed, vampiric touch

Level 4 (3 slots): greater invisibility, stoneskin

Level 5 (1 slots): dominate person